Today, I am happy to announce a new initiative at Corona Labs.
We’ve always known that the Corona community has the best and most creative developers on the planet. Now we want to find the most interesting developer in the universe. Want to be considered? Fill out our application. We want to know what makes you so gosh darn interesting!
Nate Dicken is the owner of Borderleap and the creator of Blendamaze, a Corona App of the Week winner. As an artist and indie developer, Nate writes on creating unique gameplay to delight players of all ages.
In case you missed last week’s announcement, the Corona Labs team will be at GDC! We’ve got a whole schedule of game development activities for you, including demos from fellow members of the community.
We’ve also added Graphics 2.0 to the roadmap, are getting ready for a new public release, and much more!
This week we discussed app store optimization with SearchMan SEO’s Niren Hiro. Niren shared some great information for effectively improving your app ranking in Apple’s App Store and Google Play. Also joining us on the developer panel were Dr. Brian Burton, Dean Murphy, and Matthew Chapman. Be sure to listen to the full hangout for more information!
For some multi-platform developers, building for Android is planned from the beginning but it’s not fully implemented until after the launch of the iOS version. However, there are several things that should be done while building a cross-platform app to make sure that Android’s unique functionality is handled in advance of submission to the marketplace.
Created by Danish writer and illustrator Tamlyn Young, The PossibiliTree is a collection of pieces that speak to the power of storytelling as a form of human interaction. Created for both children and adults, the app is a lovely, philosophical experience for the iPhone and iPad.
Andreas von Lepel is the developer of Freeze!, an award-winning game and a Corona SDK App of the Week winner. In Freeze!, a doomed hero tries to escape from the evil forces holding him hostage, and he needs you to to outwit his captors.
Receiving well over one million downloads, Freeze! won the 2013 Indie Prize Europe award, was featured in the App Store in 149 countries, and receives glowing reviews from players around the globe. As an indie developer, Andreas writes on the evolution of Freeze!, from his development journey with Corona SDK to his recent partnership with Chillingo.
GDC is just around the corner and we can’t wait to share the awesomeness of Corona SDK, Enterprise and Cloud with game developers, enthusiasts and beyond. We’ll be exhibiting and demoing in booth #1738 at GDC from March 27-29, 2013. Please stop by the booth to enjoy our action-packed schedule of events.