Most mobile apps must, at some point, display a score or some other data, save it to the device, and load it in a later session. Today’s tutorial walks you through the entire process and features a sample project which you can modify for your purposes.
Posts By: Rob Miracle
One feature that is requested in the feedback site is a “widget-based” text input field — one that allows for more “styling” than a device’s native input field. Until we can implement this feature, today’s tutorial gives you a foundation to build your own. Read further to learn how.
Sometimes, the design of an app dictates the need for “image swapping,” in which the developer needs to draw an image at a given location and then, after some time or some action, swap that image for another. Corona SDK offers various solutions for this task and this week’s tutorial discusses each in detail.
If you’re a developer using in-app advertising, utilizing multiple ad vendors is a good approach to increase revenue potential. In today’s tutorial, learn how to implement multiple ad vendors using the ads plugin.
Corona SDK has long offered the ability to load images, save images, and work with images/photos in the camera roll or photo album. Now, we’ve added the ability to load and record video as well. In today’s tutorial, learn how to use the new video capture and select features, as well as the new photo capture/select functions.
In Corona’s Graphics 2.0 engine, you can achieve powerful visual effects by blending layers together and applying Photoshop-style composite effects. In today’s tutorial, we illustrate how to apply one of over 25 blend effects to a display object with just a few lines of code.
Corona’s Graphics 2.0 engine introduces a new and powerful feature: containers. Containers are essentially “self-masking groups” and they feature a flexible, dynamic width and height that can be set on the fly. Read further to learn about containers and how to implement them in your apps.
In Corona’s Graphics 2.0 engine, you’ll quickly be introduced to one of the useful new features: anchor points. Anchor points replace the legacy “reference point” method and bring along some new usage tactics as well. Read further to learn more.
Corona apps built for Android can now utilize the “Social” plugin. Learn how to access various social features via the Android “sharing panel,” using the same code basis as iOS.
In this week’s foundational tutorial, we inspect the nature of functions, how to pass data of different types to functions, and how to retrieve the information you need. If you’re new to Corona or programming in general, read further to learn how functions can greatly improve your app’s structure and performance.