Please read for a quick update on NOOK”s support of Google Play and how it affects Corona developers.
Posts Categorized: NOOK
App of the Week: Word Hunt – Word Search
Creating a new standard for digital word puzzles, the Corona-built Word Hunt – Word Search combines the principles of the classic game, with awesome steampunk graphics that pop right off the screen.
Corona Holiday Gems: App Roundup
It’s the most wonderful time of the year – time to swap gifts, bake goodies, and read holiday stories around the fireplace, on your favorite device. To spread the holiday cheer, we’d like to share a handful of festive Corona-made favorites. Happy holidays, team Corona!
Device Detection on Steroids
Developing for multiple devices and OS versions might seem tricky, but it’s easier if you build a comprehensive module to detect different hardware models. This week’s tutorial steps you through the entire process, allowing you to modify both content and capabilities depending on the actual device. Read further to learn how it’s done!
Corona: New public release is out!
Today, the latest Corona public release is available for download to developers everywhere!
There’s a ton of features, improvements and bug fixes. You can read about them here in the 2012.970 release notes.
The mobile industry has established a pattern of releasing devices in the Fall in preparation for the holiday season. This season we saw the iPhone 5, Kindle Fire HD 7″ and 8.9″, Nook HD and HD+, and iPad Mini. That’s a lot of devices!
Consequently, our biggest focus this time around was on all the new devices and the OS updates that go along with them. Leading up to this public release, we’ve been pumping out daily builds in real time.
Corona, Android notifications, and cross-platform development
So I owe you a story on notifications on Android and Corona which is essentially a story on why cross-platform development is incredibly difficult.
Now if we were just a pure iOS platform, we’d be pumping out features very quickly. However, we also support Android. And actually, if we count our desktop app, Corona Simulator, we also support Mac and Windows.
Of all four OSs, Android really slows down our development. Internally, we have a rule of thumb that features on Android take at least 5-10 times longer. There are two main reasons…
App of the Week: Mermaid Princess Puzzles
The best children’s apps are simple, vibrant, easy to use and most importantly fun. Fairy Tale Games: Mermaid Princess Puzzles, the Corona App of the Week, is a collaboration between developer Scott Adelman, and children’s illustrator Laura Tallardy
New public release coming!
It’s been such a whirlwind week that I’ve only now been able to sit down and write this post!
Today’s announcement about Electronic Arts and Corona is just the beginning. We’ve got some more kick-ass stuff on the way.
At the same time, engineering is forging ahead. It looks like the season of new devices (Kindle HD, NOOK HD, iPhone 5, iPad Mini) had ended, so we are going to push out a new public release.
Android potpourri: alert boxes and other minutiae
As John Lennon, once said, life happens when you’re making other plans. Well that sort of happened to us recently with all the excitement about the Kindle HD/NOOK HD. Well, in terms of Corona’s support for these devices, we’re there with support for the Kindle HD and we’re pretty much there for NOOK HD. One thing we found is that if your ‘build.settings’ file contains any Lua syntax errors, your APK may not pass the NOOK pre-flight submission tests. As a convenience to you, we’re going to make a change so that even if you have an error in that file, your APK should still work. Luckily, you’ll get this change for free — we found a way to post the change on our servers, so
More Updates: iOS 6, NOOK HD, CoronaGeek Hangout
More updates on the NOOK HD, and some tidbits on iOS6 and a recent appearance on CoronaGeek.



Add to Google