In a previous tutorial about HID controllers, we showed you how to use Corona SDK to read button inputs from game controllers. In contrast to basic button functionality, analog controls are more complex because they measure an almost infinite number of potential values that must be converted from the analog “infinity” to discrete digital values. Today’s tutorial walks you through the process and includes a full sample project to get you started.
Tagged With: Game Controllers
During this week’s Corona Geek, we shared that Corona Simulator now has Ouya and GameStick ‘View As’ options, Corona SDK now supports all HID controllers, tips for side-loading apps on Nexus 7 and Andrea Zanetti from Italy shared his adventures as a 16 year old app developer.