For a few weeks, we’ve had a closed beta to test out plugins in Corona SDK. There’s more polish to be done, but we think the infrastructure is stable enough for broader use.
So today, we are going to open up that beta starting with daily build 2013.1106.
Okay, ready to get started?
Right now, many of you are probably trying to figure out whether you want to upgrade to Pro right now, and lock in our promotion before it ends and prices go up this Wed (May 1).
So this week, I wanted to sit down and talk to you about the difference between Starter and Pro features.
In addition, I want to talk about cool graphics features coming to Pro developers that will make mobile app development breathtakingly awesome.
We have now seeded access to plugins to our beta testers, which means plugins are just around the corner for daily builds! Read on for more info on status and how plugins will work.
Time for another weekly update!
I’ve cherry-picked several highlights on Corona. Two of them are highly-sought after features for your cross-platform development pleasure.
Hello from Austin/SXSW! We had a really great week here, met lots of awesome developers, and got to hang out with several Corona Ambassadors (shout out to Raul and Gerald!). Charles took a bunch of pics, and we’ll be sure to share those soon.
We also have great news on new forums and an exciting coming beta testing opportunity. Read on!
The current Corona Daily Build is now 1041. And we’ve been doing a lot to make Corona the best cross-platform engine out there. Lots of items on iOS and Android that we’ve knocked out.
It’s here! We rewrote Corona’s widget library from the ground up and it’s now available in Daily Build 1034.
(Side note: There was a little snafu with the 1034′s Daily Build API docs. It’s now fixed!)
The most important thing we did was decide to start from scratch in order to build a stable, rock-solid foundation. It’s much easier to extend, has better error handling, and is more maintainable.
In the past month, we’ve been focusing Corona Daily Builds on lots of small details, and in particular, what I call invisible issues. These are the kinds of things that don’t make sense to address in the short-term, but are vital to the long-term health of the platform.
One such invisible issue has been Android permissions, or more precisely, the default permissions.
It’s been such a whirlwind week that I’ve only now been able to sit down and write this post!
Today’s announcement about Electronic Arts and Corona is just the beginning. We’ve got some more kick-ass stuff on the way.
At the same time, engineering is forging ahead. It looks like the season of new devices (Kindle HD, NOOK HD, iPhone 5, iPad Mini) had ended, so we are going to push out a new public release.
Last Friday’s GMIC session was a smashing success. Tons of folks were there — over 8,000 entrepreneurs, investors, and developers. We got to show off Corona first hand. And even demo’d building Pong in 5 minutes with Corona!
Last week, I alluded to talking some cool new stuff. Some of you had some good guesses. It wasn’t what I demo’d but I won’t deny those things either