Given their surely promising future, app development and game design are now being taught at universities and even high schools around the world. And, if you’re in the St. Louis, Missouri area, you can now get first-hand instruction from a bona fide pro! Professional game designer Stu Gisburne is teaching the “Game Development for iPhone, iPad and Android” course at St. Charles Community College starting this July. Even cooler (in case the cross-platform course title didn’t already tip you off), the class will utilize Corona SDK in showing you how to conceive and develop popular mobile games, complete with tips on animation, character movements, and physics. Click the course catalog excerpt below for more details and registration information on the course. Also, feel free to bug
NOTE: This announcement is outdated. Please refer to our blog for the latest news and announcements.
Since we started making Corona, we’ve been quite humbled by comments from you guys about how “OMG! Corona has changed my LIFE!!!” and what-not. Heck, we’ve seen some cases ourselves where people using Corona have been able to quit their day jobs and even start their own game studios because of Corona’s easy and efficient means of app development. But we know you still have more stories like this to tell! So, let us know — how has Corona changed your life? Shoot us an e-mail and tell us your story, and we’ll make sure you get some facetime about it!
Check this out! It’s a two-player iPad air hockey sample code that some of you might have missed in our Corona Code Exchange… …Also, we now will be posting all of our new sample code on GitHub, so be sure to follow us (or “watch” us, or whatever the proper terminology is) over at GitHub.com/Ansca.
Summer is here and, for many of you, that means you might spend a little less time with your app development and more time with your fishing pole. But if your fishing excursions end up anything like the iPhone game Off the Hook (our latest App of the Week) you might not be very successful at catching fish, but you will be at having a lot of fun! In Off the Hook, your tasked with successfully navigating a worm named Wormy (fitting!) off a fishing hook and away from the mouths of hungry fish. It’s little like the classic game Frogger in that you help an amphibious being across a side-winding web of hazards in order to reach the Promised Land. Off the Hook features a great
Mashable discusses a trend that we’ve been seeing since we started Corona, citing the mobile development experience of Robert Nay, author of the #1 iOS app Bubble Ball: He’s a pioneering user of the next generation of platform dependencies — innovations upon which further innovations can be built. Eventually, you won’t need to have any technical knowledge in a world increasingly defined by technology. Rather, the only thing you will need to have is an idea, and having good ones will be the only meaningful thing setting you apart from others. I like to think of it as the triumph of creativity over learned skill. Couldn’t express the Corona SDK value proposition better myself! Click the the screenshot below to check out the full article
Back when we first started, new Corona-made apps created by the Corona Community were an office-stopping affair. Everything would grind to a halt as we “ooh’ed” and “ahh’ed” over the latest app that one of our users had created using our SDK. This would happen pretty much every time a new app was submitted using Corona — which was about once every two weeks or so. Thus, it wasn’t very hard keeping track of those relatively few apps’ performance on the App Store charts. But now, we have an avalanche of Corona-made apps being built every week, and we can’t possibly keep track of them all. But that doesn’t mean we have to stop, we’ll simply just need your help with keeping track of your
Yesterday, introduced our new sub-forum for Flash developers. Now, we’ve put together an index of side-by-side code comparisons demonstrating just how easy it is for Flash devs to cross over to Corona SDK! Case in point:
Corona has always had a reputation of working especially well for Flash developers and ActionScript aficionados. So much so that we have a little mini-culture brewing in the Corona Community of just Flash/ActionScript people talking to us about their particular inquiries and what-not. So, we decided to give all of you Flash/ActionScript folk your very own sub-forum in our Corona SDK Developer Portal! Here, you’ll be able to easily access info and answers to questions that you may have, without any outside noise getting in the way. The new Flash/ActionScript sub-forum is brand new and ready for you to sow, tabula rasa-style! Click the screenshot below to get started right away…
In the deepest trench of the interwebs, therein lies the eternal question: Ninjas or Pirates? For many years, net denizens have contemplated this ever so perturbing conundrum. Well, our latest App of the Week might help solve that – it’s an iPhone game called Notebook Ninja! We’ve had many posts on here about game design and successful app development, but Notebook Ninja can sum both those up in a couple bullet-points: Gameplay: Seriously, can you beat the simple task of throwing ninja stars at targets to watch them explode? . Graphics: Not a lot of games look/feel like Notebook Ninja, which allows it to carve its own identity in the greater mobile gaming arena and invite many potential new players. Plus, the whole “sketched” look is