In case your weekend could use a little jump-start, I’ve decided to start a Friday Night Forum. Here’s how it will work: Each week, I’ll find something relevant, post it up here in the most outrageous way I can get away with, and then let you all go at it in the comments section! This week, I bring you the following story in today’s ReadWriteMobile talking about app development job opportunities for iPhone and Android developers. Apparently, jobs for Android are set to skyrocket and overtake iPhone gigs by the end of the year. This throws yet another curveball in the already active Android vs. iPhone debate that has regularly sprung up in the comments section around here. Check out the full story via the screenshot
Alejandro Jimenez is 0.33% of the Spanish-based “ChocoTeam,” whose ChocoRun game is our current App of the Week. We talked to Alejandro via e-mail and asked him about the process of making his game — but forgot to ask how we can get our hands on one of those stuffed Choco toys. DANG!!! Also worth mentioning, Ansca buddy Graham Ranson gets a shoutout in this interview. Like we always say, Corona goes best with Lime! What’s your background in engineering? Like, what type of code and programming languages do you have experience working with? . Pedro and I work as IT guys/developers during the day. Actually, our jobs are focused on ERP development and we have ‘played’ with many code languages already, most of which
That’s right! Corona-made apps by Toy Studio (four apps!), Crawl Space Games, Fire Maple Games, and the indomitable Yobonja currently make up seven the top 20 games on Barnes & Noble’s NOOK Color tablet. Check out the full chart below:
Calling all developers with an app in the Showcase! If you haven’t noticed, the app profile page for individual apps in the Showcase has been redesigned. You can now update your app’s profile page to include a video demo/review, screenshots, price, and version number. Just edit your exiting app profile or create a new app profile and fill out the new fields (you’ll need to upload screenshots of your app and put in the URL of a YouTube video). When updated, the app profile page will have a nice gallery viewer that looks like this: You can see a live example here.
Starting this Thursday (July 21), we are putting a halt to our Daily Build drops to make sure that we do our regular QE regression on the upcoming bits, which are shipping on August 2. But don’t worry, we will resume regular scheduled Daily Builds after we ship. Luckily for us, a lot of the testing has already been done by your usage of our daily builds and the feedback has been tremendous in getting us to where we are today — ready to ship! Some other things I’d like to mention is that — while the team is fully engaged in releasing this update and as much as I and everyone here like to reach out and put out fires (bugs) for you — we may not
NOTE: This tutorial is outdated. For current information, please refer to the Introduction to Lua guide or watch the Variables and Scope videos.
Ever play a game that drives you crazy? Like, to the brink of apocalyptic rage as you try to get past its levels? Yet, despite nearly launching your device out of a window or lodging it permanently in the dry wall near you, it’s still impossible for you to just PUT IT DOWN??? Well, that’s ChocoRun — our latest App of the Week! In ChocoRun, you control the pixelated protagonist as he runs and jumps through a whirlwind of classic-looking 8-bit levels. The objective of each level is to 1.) find a key and then 2.) use that key to unlock the exit gate, which is placed elsewhere in the level. Along the way, sharp spikes and buzzsaws will try to chop you into cube-shaped chocobits.
A mere four days after Corona-made apps topped the 18 million mark in downloads, we just got word that your apps have now broken 19 million downloads across iOS, Android, and NOOK Color so far in 2011! Awesomely big numbers aside, this only reinforces our wholehearted assertion that Corona developers (that’s you!) make the best apps on the market. It’s one thing to have lots of developers using your platform, but it speaks to your platform’s integrity and viability when the community it attracts (again, you guys!) can pass such increasingly enormous milestones in decreasingly small increments of time. Unfortunately, our graphic designer is off on weekends, so I had to try updating the counter on our homepage myself… …Of course, 19 million is only a
In case you missed it way back in Daily Build 502, you can now add bitmap masks to text objects! Previously, when you tried to add a bitmap mask to text objects, you’d get unexpected behavior—most often in the form of your text always showing up as black. Now, you can add masks to text objects directly, or to a group where a text object resides and everything should work as expected! Remember, only subscribers can take advantage of the latest and greatest being pushed through the Corona SDK Daily Builds.
NOTE: This tutorial is outdated. Please refer to the key documentation for current API specifications and usage examples.