Matthew Chapman is the owner of Origin Technologies and a Florida-based Corona Ambassador. Matthew has been creating apps for the iPhone since the App Store was first launched and has published mobile content for iOS, Android, Kindle and NOOK. His most recent release, and his first game, is called Coin Adventure and is now available on the App Store.
One feature that is requested in the feedback site is a “widget-based” text input field — one that allows for more “styling” than a device’s native input field. Until we can implement this feature, today’s tutorial gives you a foundation to build your own. Read further to learn how.
Windsquire is an addicting game that combines skill-based racing and maze-like obstacles. Created by Baltimore-based Mindgrub, the storyline follows a squire who ventures on a quest to amass treasure. When the squire tumbles onto mystic runes, he becomes infused with the ability to fly by controlling the wind. His mission: to find treasure while escaping a ferocious dragon.
During this week’s Corona Geek we hung out with ASO Podcast host and ASO professional, Gabriel Machuret. Gabe shared some excellent tips and insights into app store optimization and what it takes to get noticed in today’s crowded app marketplace.
During Monday’s Corona Geek, Jen Looper shared some great tips for addressing color conversion in Graphics 2.0. Here’s the snippet from the Hangout.
This month, we’ve witnessed a bunch of star Corona-powered apps and games and selected a handful as Apps of the Week. Cast your vote for your favorite November app below and share the poll with friends, family and fans! You can check out reviews of each of the finalists by clicking on their corresponding icons.
Sometimes, the design of an app dictates the need for “image swapping,” in which the developer needs to draw an image at a given location and then, after some time or some action, swap that image for another. Corona SDK offers various solutions for this task and this week’s tutorial discusses each in detail.
Combining the power of Corona SDK and Kwik, a previous art director and graphic designer at Kate Spade created This Monster for the enjoyment of young players. This Monster is a homage to hand-made, textured art, offering children a fun, safe environment to explore their creativity on the iPad.
During this week’s Corona Geek, Sergey Lerg walked us through an awesome 3D flight simulation demo that he entered in the recent Graphics 2.0 Contest. Jen Looper shared some great tips for addressing color conversion in Graphics 2.0 and Theo Rushin Jr. reminded us to get out there and participate in the AngleHack events taking place this weekend.
Noah Malewicz is the founder of Chunky Apps, an independent development studio of one. He is passionate about making fun, cartoony games for mobile devices and uses Corona SDK to accomplish this goal. His latest game, City Birds, was Corona’s App of the Week in mid-October and Noah was featured as a guest on Corona Geek shortly thereafter.
After attending a NY-based Meetup, Noah was inspired to focus on adding polish to his game – starting with jazzing up the “Menu” screen. In his guest piece, he shares how he accomplished this task, along with offering tips for other indie developers.