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I’m extremely pleased to welcome Roberto Ierusalimschy to the Corona Labs family, where he will serve as our technical advisor and mentor. As many of you know, Roberto is the principal architect of Lua, which powers all the great Corona apps out there and is the industry-standard for gaming.

I first met Roberto at the Game Developer’s Conference (GDC SF) in 2010. For all his contributions, it’s amazing how humble he is. Earlier this year, he was invited as a visiting professor at Stanford University. At dinner a few months back, I remember him remarking how impressed he was with the research being done at Stanford, almost implying his own work was less impressive. I jokingly reminded him that he and his colleagues are the reason GDC exists — if there’s one way to embarrass Roberto, it’s giving over-the-top praise!

It’s hard to overstate how many lives have been touched by the work of Roberto and his colleagues, Luiz Henrique de Figueiredo and Waldemar Celes. Lua is used in a vast range of applications from embedded devices to smartphones to desktop computers. If you think about how many people have played Rovio’s Angry Birds, how many people-years have been spent playing World of Warcraft, how many photos have been edited in Adobe Photoshop Lightroom, the total number is mind boggling — I’d wager more than the number of users on Facebook!

Roberto has certainly made his dent in the universe. As we journey to make our mark, we couldn’t ask for better counsel!

8 Responses to “Welcome Roberto Ierusalimschy, co-creator of Lua”

  1. Ed Johnson

    It’s a pleasant surprise to us app developers that the creator of Lua has joined as technical advisor and mentor of Corona Labs. I definitely have made the right choice of using Corona SDK to develop mobile apps.

    Reply

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