Previous App of the Week winners Yobonja! (exclamation point included) just submitted their latest title to the App Store, the upcoming Tap Party 2. The game was simultaneously created for iOS and Android, which Yobonja attributed to Corona’s fast content scaling ability across multiple platforms.
Since we’ve been seeing a lot of questions about precisely that lately, we thought we’d provide past links to content scaling tutorials that we’ve done.
- Corona SDK: Content scaling made easy
- Corona SDK: Dynamic image resolution made easy
- Use dynamic layouts in universal builds with Corona SDK
Also, if you wanna see how Yobonja! utilized the above tutorials in the making of Tap Party 2, you can check out their blogpost chronicling the process below.
Posted by Hetal. Thanks for reading...