…Not too long afterward, Edgar and Cesar quickly made bounds of progress with their game, occasionally picking Carlos’ brain on how to do stuff in Corona (it was their first time using it!).
By the next day, they already had an on-device demo ready to go for their game — a rudimentary Lemmings type game with touch-based controls, dubbed RolyPoly.
At last, on Sunday night, it was time for the three teams to present. Now, remember how I said two of those teams (including the Mirandas) used Corona to build their games? Well, it turns out the third, non-Corona didn’t even manage to get a working demo together over the course of the weekend, and so they were unable to present (no, really!).
The Mirandas easily took first prize (an iPad + $500 + free year of Corona from us, free startup incubation courses from Semantic Seed) and the other team took second. Specifically, the judges lauded both teams’ “monetizability” due to the almost instantaneous development time of their games and the turn-around times that their hypothetical startups subsequently would have.
After experiencing a weekend of Corona-fueled productivity, the Miranda Brothers — previously Flash developers — declared themselves new Corona convertees, and plan on finishing their game and releasing it in the very near future. Niiiiice!
So, think we should do this again?