The Corona Labs Blog
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And, to be honest, describing the experience via a blog would give no justice to actually playing with the device. If you get a chance, go out and play with the unit. You will be impressed. I was. The user experience is fluid. Admittedly, the unit I got to play with didn’t have that many apps, but what the apps I played with, they were responsive, fast, smooth, and “instant.”

After all the noise of the WP7 launch of Monday, I reached out to Brian to continue our dialog and again, to let me play with a real non-production/non-engraved WP7. I met with him today and, since the cat is out of the bag, you can see some not-so-clean pictures below of the Windows Phone I got to play with today.

I want to remind you, we have made no official announcement or commitment to add WP7 support in Corona, but I have to admit, the way Microsoft has been with us, very open, approachable, and inquisitive about the Corona platform says a lot about their commitment to get WP7 in as many hands as possible and understand the developer community.  If we end up choosing WP7 (* hey Brian, send me a bunch of WP7 devices for the engineers!) or any of the other platforms, it could only mean one thing for you, our developers, more ways to distribute and monetize your Corona-based games.

Lastly, thank you Brian H. and to Microsoft for their candid discussions with us.

— Carlos

My own shots of Microsoft's Windows Phone 7 (click for larger image)

18 Responses to “Corona and Microsoft's Windows Phone 7?”

  1. dknell

    Keep poking them until they give you access to their SDK! It would be really nice to add this platform to Corona. From what I hear (and you seem to feel the same way) is that WP7 is expected to grow really fast and will be a very viable competitor in the mobile market.

    Reply
  2. mike

    Does this mean that a version of the Corona SDK that works under Windows is near? Would love to develop with Corona but only have access to Windows machine. Any hints as to release date?

    Yours curiously…

    Reply
  3. Khanh

    Hi, We will by your SDK right after you official announcement to add WP7 support in Corona

    Reply
  4. weilies

    i would only buy corona game edition if they allow me to develop in Window and not Mac
    Am not going to buy a Mac jz to develop game =.=

    Reply
  5. Stephan

    we are currently using Corona to build to IOS and Android. With the announcement from Nokia and Microsoft, most of our clients now require us also to build for WP7.

    It would be nice to know if this is on the roadmap or not. Otherwise we need to find another framework

    Reply
  6. Roland Schwarcz

    What about Windows 8 support? I think Windows 8 is going to be a game changer and it would be great to be able to develop games for Windows 8 platforms (mobile and desktop) with Corona.

    Reply
  7. Damiaan

    Any update on whether Windows Mobile will be supported soon? For personal use its not all that interesting but for my work we are looking for tools that cover more than just android and ios.

    Reply
  8. TFisher

    has anyone gotten the Corona SDK to work with Windows 8?

    I am getting the ‘OpenGL1.3′ version needed.

    Have tried various Intel drivers but they are not compatible with my version of Windows 8.

    Reply

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